Scrap wire 7 days to die

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Hubcell data is generated and saved in the game’s save dir: This allows backward compatibility and prevents RWG from regenerating the hub each time it’s called when not cached.Biome generation is now also in rwgmixer.xml : This allows for modification of biomes.Terrain generation is now in rwgmixer.xml: This allows for modification of the terrain.New road system that uses pathfinding for smoother transitions in height in all areas besides the hub entries.We’ve greatly improved random gen with many improvements and additions including: Canyon gift shop and scenic overlook (Navezgane Only).Indian Cliff Dwellings (Navezgane Only).Over 23 new locations have been added to Game most in both Navezgane and Random Gen.New highly embellished height map with huge mountains in every biome.Almost 2 square kilometers of new explorable space has been unlocked.New Distant Terrain feature renders terrain over 1 kilometer away.Also wiping your player profile data might be helpful.įor a complete list of Alpha 15 release notes read on! Alpha 15 Official Release Notes! And for those of you that experience any problems please use your steam client to delete local files and reinstall the game.

Please don’t try to salvage your old saved game. This update has some big framework changes so starting a new game is a must. We hope you like it and as always would like your feedback and help reporting and reproducing bugs.